Showreel ’12
A selection of commercials worked on since joining The Mill, from angels to hummingbirds…

Many of the commercials featured can be found in full below.
BBC Music – Making Of
Making of
A little behind the scenes number…
BBC Music – “God Only Knows”
Lead 3D Cloud Sequence | Groom | Lighting & Rendering

For the grand launch of BBC Music I was lucky enough to work on the end cloud sequence as well adding angel wings to Lorde. I also worked on the build of the single feather at the end of the spot.

Clouds: Rendered in Houdini with Mantra
Wings: Rendered in Maya with Arnold

Nike Football: Winner Stays.
Lead 3D London | Rendering
On Nike’s latest football epic, “Winner Stays”, I was responsible for the delivery of the London team’s 150+ VFX shots, as well as rendering across the commercial.

Rendered in Houdini with Mantra

VW Wings
Lead 3D | Groom | Lighting & Rendering
“For every 100,000 miles a German engineer gets his wings”

For VW’s most recent SuperBowl commercial we took on the challenge of adding 3D wings into two shots to sit aside practical wings, sprouting from German engineers.

The spot received over 17 million views in it’s first week of going online!

Rendered in Maya with Arnold.
Smithwick’s “Squirrel”
Lighting & Rendering
For Smithwick’s Squirrel we embarked on the challenge of creating a fully 3D beer brewing, aging Squirrel!

I was responsible for lighting and rendering all of the shots where the squirrel was on the control panel including the close up of the eye. Where necessary I also tweaked the groom & simulated fur.


Rendered in Houdini with Mantra
Verizon: DROID
Lighting & Rendering | Precomp
One of three commercials I worked on for Verizon whilst at the Mill New York office.

An extremely tight turnaround for three spots meant working efficiently with a great team, chipping in with the 2D Nuke side of things where possible.

Rendered in Maya with MentalRay.
Fruit d’Or: “Hugo”
Shoot | Feather Groom | Rendering
For this spot we were required to create a fully CG bird: “Hugo”.

I was mainly responsible for the groom of the bird crafting the density, flow and lengths of each feather. This was particularly tricky as we tried to stay true to that of an actual great tit, who have long feathers on their small bodies.

I was also on shoot for this commercial.

Rendered in Maya with Arnold
Kia – Recommendations
Previz | Shoot | Lighting & Rendering
Kia’s “Reviews and Recommendations” campaign required us to create an installation space to mimic their customers feedback – aka thousands of keyboard keys!

I was involved throughout the ad, from early previz-ing, shoot supervision and then lighting and rendering.

Rendered in Maya with Arnold.
Bell – Any Screen, Anywhere
Lighting & Rendering | Pipeline | Shading
A spot for Bell Canada in preparation for the 2012 Olympics.

I was responsible for the shading, lighting & rendering as well as pipelining the commercial.

Rendered in Maya with Arnold.
Rainbow Six: Patriots Trailer
Texturing | Shading | Lighting & Rendering
A totally 3D cinematic for the new Rainbow 6 game, which is to be released in 2013.

I was mainly lighting and rendering on this job, but was also involved with texturing and shading environment elements, as well as writing tools to help in the rendering stage.

Rendered in Maya with Arnold.
Audi HummingBird
Modeling | ICE | Lighting | Rendering
A fully CG spot for the new Audi A6 Avant saw us create a hummingbird designed to mimic the look and feel of the car.

I was mainly responsible for the shots where the hummingbird finds itself amongst a sea of foxgloves made entirely out of traffic cones, for all stages from modeling through to rendering (minus animation).

Rendered in XSI with Arnold

Axe/Lynx: Fallen Angels
Tracking | Texturing | Lighting & Rendering
This was the first Lynx Angels ad The Mill worked on. Since working on this spot I’ve worked on many aspects of the campagian from iAd’s and Kelly Brook interactive facebook videos, to German Advent calendars.

I’ve worked on almost every part of the ads from texturing, tracking, lighting & rendering through to compositing.

More …
Behind the scenes …
Axe/Lynx: My Angel Girlfriend
L&R Pipeline | Lighting & Rendering
“My Angel Girlfriend” is the follow up commerical to “Lynx – Fallen Angel”.

As per the previous ads I was responsible for lighting and rendering, but I also worked on tools to streamline the set up of shots allowing us to turn round shots a lot faster. This meant we could focus on other elements such as the wings interacting with objects and adding fur to the wings.

More …
Behind the scenes …

Heineken: The Journey
Texturing | Shading | Lighting & Rendering
In this spot for the Heineken Russian market, I was responsible for the texturing, shading, lighting and rendering of the protagonist bottle cap across all the shots.

Rendered in Maya with MentalRay
Sky Sports 3D: Augusta
Lighting & Rendering
In this ad for Sky Sports 3D’s 2011 coverage of The US Masters, we used a mixture of stock footage and matte paintings to build our slow-mo backplates.

I was responsible for the lighting and rendering of the majority of the shots including my favourite – the ladybird shot.

Small Picture. Big Frame.
All Elements
“Small Picture. Big Frame.” was completed for my final year project at University and follows the story of a paper man who finds himself in a world in which he does not belong.

Music written and performed by Rory Macpherson
Kent Uni Is.
Animation | Compositing
“Kent Uni Is…” is the winning entry to a competition asking people why they love the University of Kent.

Although involved throughout, I was mainly responsible for post-production and bringing the onscreen elements to life.